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Fallout 3 cheats for Xbox 360

[Jan 11th 2009] [related games & forum threads]

Agatha's Song

Completed.

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Ambassador of Peace

Reached Level 14 with Good Karma.

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Big Trouble in Big Town

Completed.

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Blood Ties

Completed.

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Carrying Goods

Here's an interesting way to avoid becoming encumbered by holding too much gear and too many items. Say you pick up a heavy piece of gear, like forty pound Power Armor, but when it's added to your inventory, it makes you encumbered. Drop the item and then press the right analog stick (or corresponding button for PC gamers) to pick the item up and hold it in front of you. Since it's being held and is therefore not part of your inventory, you won't be charged for its weight and can get to where you need to go from there without being too encumbered.

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Data Miner

Hacked 50 terminals.

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Doesn't Play Well with Others

Killed 300 people.

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Escape!

Completed.

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Extra Inventory Space

If you're running out of room in your inventory and don't want to ditch any of your gear, consider trying to find a companion character. These companions can be found at various places throughout the world and will agree to join you on your journey (temporarily). You can trade equipment with these characters, which will allow you to dump your equipment on them, making you virtually unencumbered. Consider this option when you not only need help with bad guys, but help carrying your crap as well!

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Finding Dogmeat

If you want your character to have a pet dog in the game, then head over to an area known as Scrapyard, which is northeast from Megaton, just over the river. The dog is automatically named Dogmeat, and you can get him at any time, whether it's early in the game or otherwise. The dog can attack enemies endlessly and cannot die.

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Finding the Garden of Eden

Completed.

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Following in His Footsteps

Completed.

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Free Evil Items at Paradise Falls

If you have bad karma (or don't mind having even worse karma), head over to Paradise Falls, a place a group of evil slavers call home. To gain entrance without having to open fire, you have to be friendly with the slavers, which will give you an evil slant. But if you can do this, you'll find a guy endlessly walking around the settlement (he's usually at or near the bar, but can be elsewhere). When you get near him, he'll stop you automatically, tell you he found some cool stuff on a recent raid, and give you some of what he got (it will be either some ammunition, Bottle Caps, or various aid items). After your first encounter, all you have to do is keep speaking to him to earn more and more free stuff.

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Galaxy News Radio

Completed.

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Hacking Indefinitely

Here's a great tip (though it will be obvious for some people).When you hack a computer in the game, you have four tries to hack it successfully. If you don't hack it successfully on the fourth attempt (as in, you don't guess the proper password), the station you're trying to hack will permanently shut down. But if you only try three times and bail out of the process before trying for a fourth time, the password will reset, giving you three more options. You can do this indefinitely without risking shutting the terminal down.

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Harbinger of War

Reached Level 14 with Bad Karma.

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Head of State

Completed.

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Infinite Experience in Andale

To try this, you'll need to have the Mister Sandman perk activated, which will mean you have to be at least at level ten. You'll also need a sneak skill of at least 60. If that fits your character, then travel to Andale. Andale is full of kids that can't be killed (killing kids in Fallout 3 is an impossibility). During nighttime, when everyone in Andale is sleeping, break into various houses and kill the kids while sleeping using the Mister Sandman perk. They won't die, but you'll still be rewarded experience for having killed them. You can then repeat the process over and over again for infinite experience points.

[Jan 11th 2009] [top of page]

Infinite Experience in Big Town

Here's a glitch that will allow you to get infinite amounts of experience (as long as your Speech skill is high enough). Try the following steps:

1.) - Go to Big Town and find the NPC named Pappy.
2.) - Select the dialogue choice You came here with Bittercup, right? If this dialogue choice doesn't show up, find Bittercup, exhaust all of her conversation chains, and then try speaking with Pappy again. ([Speech 100%] should appear next to the dialogue choice if your Speech skill is at its highest. If it's not there yet, don't risk trying to convince him. Speech failure will result in this glitch permanently disappearing.)
3.) - Selecting that dialogue option successfully will net you six experience points. Speak to him again and you can get the experience again. Repeat as much as you want for as much experience as you want.

[Jan 11th 2009] [top of page]

Infinite XP

You can gain infinite XP if your speech skill is high enough.(My speech was about 30 at the time). Go to town called "Big Town" located north of Vault 101.If you spoke with a girl named Bittercup she should tell you about her dating exploits. After speaking with her, go into the house marked "Common House" and speak to a man named Pappy. There should be a speech skill dialogue option that says "You came here with Bittercup, right?" You will get XP every time you click it. (I got 6XP with each click). Continue to do this and you can rack up XP in mere seconds. Bethesda has not yet patched this glitch.

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Keys are for Cowards

Picked 50 locks.

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Last, Best Hope of Humanity

Reached Level 20 with Good Karma.

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Mercenary

Reached Level 8 with Neutral Karma.

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Never Break A Bobby Pin

If you want to avoid breaking precious Bobby Pins when picking various locks in Fallout 3, exercise patience. If you've failed opening the lock on the first two tries, chances are a third try will break the Bobby Pin. If you back out of trying to pick the lock and then immediately reattempt it, however, your Bobby Pin's strength will reestablish itself, giving you several more tries. Repeat this technique to never break a Bobby Pin.

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Oasis

Completed.

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One-Man Scouting Party

Discovered 100 locations.

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Paradigm of Humanity

Reached Level 20 with Neutral Karma.

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Picking up the Trail

Completed.

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Pinnacle of Survival

Reached Level 14 with Neutral Karma.

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Protector

Reached Level 8 with Good Karma.

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Prototype Medic Power Armor

You can find the Prototype Medic Power Armor in Old Olney in the northeast section of the map. The area is swarming with Death Claws. Set the difficulty to "Very Easy", and go there. On the southern-most street of the town is a grate on the sidewalk. Step on it, and it should open out from underneath you, effectively forcing you to go through the sewers. Fight your way through the sewers. Eventually you will find a ladder to your left. Keep going forward to find a Brotherhood of Steel Initiate. She will be wearing the armor. The armor talks and will inject you with Med-X when your limbs are crippled. It is as good, if not better, than Tesla Armor, but does not come with a helmet.

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Psychotic Prankster

Placed a grenade or mine while pickpocketing.

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Reaver

Reached Level 8 with Bad Karma.

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Reilly's Rangers

Completed.

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Rescue from Paradise

Completed.

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Scientific Pursuits

Completed.

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Scourge of Humanity

Reached Level 20 with Bad Karma.

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Silver-Tongued Devil

Won 50 Speech Challenges.

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Slayer of Beasts

Killed 300 creatures.

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Stealing Independence

Completed.

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Stowing Goods on Dead Bodies

Here's another great technique, if you're carrying too much stuff and find yourself encumbered. You know how you can search downed enemies' corpses for the goods they carry? Well, you can also place your own goods onto the corpse. Since corpses tend to stay around after they die seemingly indefinitely (or, at least, for a good long time), you can drop presently unneeded items onto the corpse of a foe you've slain, and then go back at a later date to get your stuff back. This is a great way to never become encumbered.

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Strictly Business

Completed.

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Super Mutant Behemoth Locations

The game's five Super Mutant Behemoths can be found at the following five locations: Evergreen Mills, Galaxy News Radio, Jury Station, Takoma Industrial, and The Capitol Building.

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Take it Back!

Completed.

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Tenpenny Tower

Completed.

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The American Dream

Completed.

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The Bigger They Are

Kill all the Super Mutant Behemoths.

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The G.O.A.T. Whisperer

Took the G.O.A.T.

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The Nuka-Cola Challenge

Completed.

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The Power of the Atom

Completed.

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The Replicated Man

Completed.

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The Superhuman Gambit

Completed.

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The Wasteland Survival Guide

Completed.

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The Waters of Life

Completed.

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Those!

Completed.

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Tranquility Lane

Completed.

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Trouble on the Homefront

Completed.

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Unlimited Items

If you have a sneak rating of at least 60, you can attempt this infinite goods trick, which takes place at Fort Independence. Head to Fort Independence with a bunch of Scrap Metal in your inventory. Once there, speak with Protector Casdin and tell him you've got junk you'd like to give him. In return, he'll offer up 5.56mm Rounds, Frag Grenades, RadAways, and Stimpaks, and you can choose which you want. Then, save your game (in case you fail the following) and steal your Scrap Metal back from the Protector. Sell the Scrap Metal back to him over and over again, thereby netting you infinite amounts of 5.56mm ammunition, Frag Grenades, RadAways and Stimpaks.

[Jan 11th 2009] [top of page]

V.A.T.S. Spotting

If you're heading into seemingly-hostile territory or simply want to survey the area around you for enemies you might not yet see, try hitting the VATS button over and over again as you make your character turn around, searching all angles. Doing so will alert you to any enemies you may not yet see by zooming in on them in VATS mode. You'll realistically be unable to do damage to your foes from such a distance, but it's a good way to spot foes before they spot you so you know what you're getting yourself into before the crap hits the fan.

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Vault 101 Citizenship Award

Got the Pip-Boy 3000.

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Vault-Tec C.E.O.

Collected 20 Vault-Tec Bobbleheads.

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Weaponsmith

Made one of every custom weapon.

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Yes, I Play with Dolls

Collected 10 Vault-Tec Bobbleheads.

[Jan 11th 2009] [top of page]

You Gotta Shoot 'Em in the Head

Completed.

[Jan 11th 2009] [top of page]


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