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Thing, The cheats for PC

[Dec 14th 2005] [related games & forum threads]

Automatic guns:

When you awaken on the operating table after being captured by Whitley, you can use the automatic guns in the hallway outside to trap the Walker there. The control for the gun is in the room where you find the medic.

[Dec 14th 2005] [top of page]

Being watchful:

Pay very close attention to your team. If you see someone doing odd things, such as not shooting at enemies when they appear, or moving rather far away from you when your walking, be on alert as this could be a sign of infection. However, do not waste a Blood Test Kit on him to see if you are correct. Just be on alert because they could mutate at any second. This also goes for you as well -- if your team sees you doing the same things, they will question your trust and may attack you.

[Dec 14th 2005] [top of page]

Blood Test Kits:

Save Blood Test Kits for showing your team that you are not infected to gain trust. Using them on a team member is useless because they get infected randomly, and usually break out within a minute of infection.

[Dec 14th 2005] [top of page]

Blowtorch:

Always use the Blowtorch while stepping backwards slowly, otherwise you will fry your feet.

[Dec 14th 2005] [top of page]

Cheat mode:

This procedure involves editing a registry value; do not attempt this if you are not familiar with working with your system registry, as a mistake can cause serious problems with Windows. Start Regedit and use the "Registry/Export Registry File" menu option to create a backup copy of your original registry. Go to the following entry:

HKEY_LOCAL_MACHINE/Software/Computer Artworks/TheThing/1.0
Create a string value by selecting "Edit/New/String Value" menu option. Name it one of the following "String Value" names and press (Enter). Right click on the "String Value" name entry that you just created, click "Modify" then type 1 at the "Value Data" field and press (Enter) to activate that code. Note: Replace 1 with a 0 to disable an activated code. Exit and save the modified registry. Note: Cheats will work after a new level is loaded -- loading a saved game will not activate them.

Result - Registry String Value:

Unlimited health for player - PlayerInvulnerable
Unlimited health NPCs - NPCInvulnerable
Level select - DoLevelSelect
All weapons - FullWeaponEquip

[Dec 14th 2005] [top of page]

Flamethrowers:

Never give anyone a flamethrower. Not only can they accidentally toast you, but it seems to give that person a higher chance of turning into a Thing. Even if you have more than one flamethrower, do not give an extra to someone else.

[Dec 14th 2005] [top of page]

Keeping your team together:

Listen to your team. They will tell you how they feel. If you hear someone say something similar to "We're gonna die", check the team menu and see how he is doing. If there is an X across his face while he is shaking uncontrollably, bring out the Tazer and shock him. Wait for him to calm down, move out of the area, and give him back his gun. He might be bitter, but after you kill a few more things he will be fine. Otherwise, he might start shooting you and your team, ending with himself in the head.

[Dec 14th 2005] [top of page]

Medi-Packs:

Always try to keep medics alive because medical packs can be few and far between. If you want your medic to heal a member of the team, tell your team to stay, then push your medic into the wounded team member. If he is hurt enough, the medic will heal him.

[Dec 14th 2005] [top of page]

MP5:

When you begin the game, go back a couple of feet to find another MP5 (machine gun).

[Dec 14th 2005] [top of page]

Saving ammunition:

Try not to give all your team members the same weapon because your ammo will go quickly. A good combination is you with a Shotgun or Machine gun, your second man with the one you are not using, then a Pistol. The rest depends on your ammunition supply.

[Dec 14th 2005] [top of page]

Shutting doors:

Always shut the door of the room you walk into, if you have the chance. For example, on the level where you have to kill all the walkers, a walker will enter from the front door if you do not shut it.

[Dec 14th 2005] [top of page]

Unlimited flares:

Highlight "Flare", enable it, but do not throw it down. When it is low, press Left or Right and highlight another object. Then, highlight "Flare" again. It will have restarted and you will not lose another one.

[Dec 14th 2005] [top of page]


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