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Resident Evil 3: Nemesis cheats for PC

[Dec 16th 2004] [related games & forum threads]

Alternate costumes:

Successfully complete the game under the easy difficulty setting with any rank better than F to unlock Jill's costume from the original Resident Evil and Regina's costume from Dino Crisis. To unlock three additional costumes, successfully complete the game under the hard difficulty setting with a rank of A. This will unlock police miniskirt, disco, and biker costumes.

[Dec 16th 2004] [top of page]

Barry Burton ending 2:

Jump off the bridge. Play until you reach the room with the Radar Tracker. Take it, and try to leave the room using the door you entered. Nicholai will call you. After killing him, Carlos will enter. After talking with him, leave the room (do not use the hatch to the Rail Cannon). Turn around and get in the radar device room again. Carlos and Jill will listen to a radio call from Barry and the game will continue with the final scenes.

[Dec 16th 2004] [top of page]

Barry Burton ending:

The only way to see Barry is if ending B is unlocked. To get this ending, jump off the bridge when fighting Nemesis Type B. After the jump off decision, the final area of the game will take a somewhat different path. You will have to fight off Nicholai in a chopper. It is recommended that you bring a Magnum and Grenade Launcher (or Rocket Launcher if it has been found). You can also choose to negotiate with him.

[Dec 16th 2004] [top of page]

Boutique Key

Successfully complete the game once and wait for the credits to end, then save the "Next Game" file to receive the key to the Boutique on the first street at the start of the game. Use the key to enter and change into an alternate costume.

[Dec 16th 2004] [top of page]

Enhanced Weapons/Ammo:

You can only create enhanced ammo while playing under the hard difficulty setting. When creating ammo with the reloading tool, save enough gunpowder to mix up the same type of ammo eight times. On the eighth time, the game will prompt "Do you want to create the enhanced ammo?". Select "Yes". This ammo is more powerful, may have slightly different effects, and once loaded into a weapon will change it into an "enhanced weapon". You can only create two types of enhanced ammo: 9mm handgun bullets and shot gun shells. The only different effects the new bullets have is that they are far more powerful.

[Dec 16th 2004] [top of page]

Epilogues:

Successfully complete the game under the hard difficulty setting to unlock Epilogues. Epilogues are a short diary description of each character in the entire Resident Evil series which describes what happened with that specific person after their adventure. Getting better ratings can unlock the other epilogues. There are eight total Epilogues that can be unlocked.

[Dec 16th 2004] [top of page]

Get New Weapons and Infinite Bullets in the Game

Start a game in Normal Mode.
Every time you beat Nemesis you'll get:

1 time: Eagle Parts A
2 times: Eagle Parts B
3 times: 3 Heath Sprays
4 times: Shotgun Parts A
5 times: Shotgun Parts B
6 times: 3 Health Sprays
Every time: Assault Rifle

If this is your second visit in the game(you finished the game and loaded your save)you'll get if you've beaten Nemesis everytime instead of the Assault Rifle the Infinite Bullets.Use it on one of your weapons and you'll have Infinite Ammo then.

[Dec 16th 2004] [top of page]

Jill's diary:

To get Jill's Diary (a file), collect all thirty files in the game in order. Then the first file (Instructions Manual, blue) will become Jill's Diary.

[Dec 16th 2004] [top of page]

Mercenary Mode

Successfully complete the game once on any either difficulty setting and wait for the credits to end, then save the "Next Game" file to unlock "The Mercenaries" mini-game. Start a new game, choose that saved game, then select "The Mercenaries" mode. This mode involves controlling Carlos, Mikhal, or Nikoli from the train to the starting room with a two minute timer. Killing the various opponents and rescuing civilians during the journey will add extra money and more time to the clock. A rank and money will be awarded after the game is completed. The money can be used to purchase better weapons and infinite ammunition.

[Dec 16th 2004] [top of page]


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