|

Mega Man and Bass cheats for GameBoy Advance
This page contains Mega Man and Bass cheats, hints and codes for GameBoy Advance. As of this date
we have 14 cheats on this page. You are welcome to submit new cheats for Mega Man and Bass.
This cheats page was last updated Dec 16 2004
Advertise Here! Contact webmaster(at)lorn.com
|
|
Dec 16 2004 Submitted by xc
Burner Man level: Extra Screws
Go to the third location where "Now Saving" appears. After that, just shoot the flying enemies and collect the Screws, Special Weapon Energy, Lives, and Life Energy.
Dec 16 2004 Submitted by xc
Burner Man level: Hidden CD
When you fall into the area where the Astro Birds are located, go through the other hole where the Big Blue thing that shoots fire is found. Instead of going to the right, go left where you need S. Drill and W. Burner. When you use W. Burner and get the extra life, go through the wall and you will find a CD.
Dec 16 2004 Submitted by xc
CD 101
To unlock and acquire CD 101, complete the game with both characters (Megaman and Bass), and then collect all items and CDs. After doing this, start a 3rd save slot for megaman, and a 4th for bass. Complete the game again and re-do everything. You must not buy any items during the games. Once completed, you can now enter with your first profile (1st save slot) with Megaman/Bass (Whichever character was saved to that slot), and go to "Dynamo Man's Stage." Go to the end of the stage, where an elevated conveyor belt is, with spikes above you. Use an ice wall to slide it down the left side, then follow it and jump up on it and then jump again as soon as you land on it. Press up and you will climb a ladder to a secret area. You must then go through a puzzle of darkness, at the end, you should see a CD hanging on a ledge, use an icewall and push it and jump up on top of it. As soon as the icewall begins to slide down, jump as far as you can. You should be able to reach the ledge with Megaman, but it's much easier with Bass. Good Luck!
CD 101 is a complete profile of the story of Megaman. It also has the complete picture of all the robots ever made up for Megaman, yes including the "X" series ones.
Dec 16 2004 Submitted by xc
Delete Database
To automatically delete your database, press SELECT+START+A+B+L+R.
Dec 16 2004 Submitted by xc
Dynamo Man level: Duo CD
As Mega Man, after you defeat the mini-Boss you will see an area with a spotlight. If you have Rushsearch and CD Finder, jump down and you will see a sparkling spot. Destroy the bats and have Rush dig at the sparkling spot. You will get a CD. If you defeated Dynamo Man and have the exit leave. Either complete the stage or die and save the game. Check your database on number 99 you will see Duo.
Dec 16 2004 Submitted by xc
Full life
Before fighting King, equip the Auto Energy (the one that gives you a little bit of life every few seconds). When Protoman comes down to talk to King, do not press A, B, or Start. Allow the game to idle until your energy is replenished.
Dec 16 2004 Submitted by xc
Ground Man level: Shortcut
When playing as Bass, after you find and destroy the first three Tiki statues that lower the spikes, stand in the place of where the red one used to be. Shoot down at the ground which is not the same color as the other areas. You will go down into the hole, and will soon stop. When this happens, press [Down] and go down the ladder into a new room. There will be a chest in it. Open it to get an extra life. Next, fall in the quicksand. you should go down fully and fall into another room. Go down and to the right into the another room, back into the level and skipping the Tiki bomb part.
Dec 16 2004 Submitted by xc
Magic Man level: Extra life
When you get near the end of Magic Man's level, there will be train tracks. Follow them to the other side and go in to find an extra life.
Dec 16 2004 Submitted by xc
Magic Man level: Hidden CD
When you are at the train tracks that you can walk on, go to the very bottom of that area. Then, go to the right to find another CD.
Dec 16 2004 Submitted by xc
Moving while shooting Bass Buster
You can move while shooting the Bass Buster by jumping/double jump.
Dec 16 2004 Submitted by xc
Pirate Man level: Push bomb
Use the Wave Burner move underwater on a spiked bomb, and it will push it away.
Dec 16 2004 Submitted by xc
Recommended Boss order
Use this order to kill the Bosses (with the indicated weapon) as either Mega Man or Bass.
Cold Man: Weakness: Lightning Bolt; Power earned: Ice Wall
Burner Man: Weakness: Ice Wall; Power earned: Wave Burner
Pirate Man: Weakness: Wave Burner; Power earned: Remote Mine
Ground Man: Weakness: Remote Mine; Power earned: Spread Drill
Tengu Man: Weakness: Spread Drill; Power earned: Tengu Blade
Magic Man: Weakness: Tengu Blade; Power earned: Magic Card
Astro Man: Weakness: Magic Card; Power earned: Copy Vision
Dynamo Man: Weakness: Copy Vision; Power earned: Lighting Bolt
Dec 16 2004 Submitted by xc
Treble use
When playing as Bass, it is a really very idea to get Treble before the Groundman level. This helps in this level when you reach the tiki room with the ladders and the red tiki in the corner. Bypass the first tiki and go up the stairs. Shoot the first tiki to your right, then go down the ladder to collect the extra body. Next, go back up the stairs and destroy the tiki that is blocking off the red tiki, and the red tiki as well. Then, go back down the stairs again, activate Treble, and fly up. Destroy the tikis there and continue until you are hovering over a long vertical shaft. Then, turn to the left and use the triple shot to destroy the tikis below, which will allow you to get a disc. Treble also helps a lot in the Tengoman room.
Dec 16 2004 Submitted by xc
Use the Mega Buster as Bass
When playing as Bass, take out one of your special weapons and deplete all of its energy. Once you have run out of energy for that weapon, you will shoot Megaman's Buster shots. Note: You cannot charge your Buster as Megaman does.
|